Conway's Game of Life is a cellular automaton invented by John Conway in 1970.
It is a zero-player game, meaning that its evolution is determined by its initial state,
requiring no further input from humans.
Each cell interacts with its eight neighbors:
1. Any live cell with fewer than two live neighbors dies, as if by underpopulation.
2. Any live cell with two or three live neighbors lives on to the next generation.
3. Any live cell with more than three live neighbors dies, as if by overpopulation.
4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
Tip: Click on the canvas and experiment with different initial states to explore various patterns and behaviors!